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Static recompilation

B2recomp: Bayonetta 2 (Switch, 2014)

Category: Games & game engines · Type: Reconstruction

Target: Bayonetta 2 (Switch, 2014) · static recomp · Windows (Linux in testing)

Unofficial static recompilation of Bayonetta 2 (Nintendo Switch) for Windows: a builder translates the game’s AArch64 code to C on the owner’s PC from their own extracted copy (version 1.2) and runs it natively with a reimplemented system layer and NVN graphics on Vulkan.

Relationship
Independent reimplementation

Evidence scope
Upstream README describes translating the Switch version’s AArch64 code to C locally, states that no game code, assets, SDK code, firmware or keys are included and that no prebuilt game is distributed, and reports the prologue played through on the developer’s PC. No REA involvement is claimed.

Know before you try
Requires your own legally obtained copy with update 1.2; other versions are refused. Later chapters are still being tested and bugs are expected. Needs Windows 10/11 x64 and a Vulkan 1.3 GPU; the Linux build is in testing. We have not independently tested it.

Status
Active (v0.3 releases); prologue and early chapters playable

License
GPL-3.0
GPL-3.0 covers B2recomp’s own code, not Bayonetta 2 or other rights holders’ property. Not affiliated with Nintendo.

Source checked