awesomerea.

Independent game engine

OpenTESArena

Category: Games & game engines · Type: Reconstruction

Target: The Elder Scrolls: Arena (1994) · C++

A modern clean-room open-source engine written from scratch for Bethesda’s 1994 DOS RPG The Elder Scrolls: Arena, aiming to replicate the original while adding quality-of-life changes.

Relationship
Independent reimplementation

Evidence scope
The upstream README describes a from-scratch clean-room engine for Arena that does not distribute game assets, with a documented current-status feature list. No REA involvement is claimed.

Know before you try
Requires original Arena game data (not redistributed). Quests, spells, potions, plate materials and save/load are not yet implemented per README. We have not independently tested it.

Status
Active WIP; combat, shops, fast travel work; spells/quests unfinished

License
MIT
MIT for OpenTESArena code; Bethesda Softworks Arena assets remain proprietary.

Source checked