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Independent game engine

Daggerfall Unity

Category: Games & game engines · Type: Reconstruction

Target: The Elder Scrolls II: Daggerfall · Unity / C#

An open-source recreation of The Elder Scrolls II: Daggerfall in the Unity engine, using free DOS Daggerfall assets for textures, models and audio with modern rendering, QoL and mod support.

An open-source recreation of The Elder Scrolls II: Daggerfall in the Unity engine, using free DOS Daggerfall assets for textures, models and audio with modern rendering, QoL and mod support. The upstream README describes Daggerfall Unity as an open source recreation of Daggerfall in the Unity engine and states that a free copy of DOS Daggerfall is required for assets. It documents cross-platform play without emulation and a community mod ecosystem. No REA involvement is claimed. Original Daggerfall assets are not redistributed; users supply DOS Daggerfall data. Unity engine runtime is subject to Unity’s own terms for builds. Optional mods can raise system requirements or reduce stability. Submitter reviewed public README/license only; we have not independently tested it.

Relationship
Independent reimplementation

Evidence scope
The upstream README describes Daggerfall Unity as an open source recreation of Daggerfall in the Unity engine and states that a free copy of DOS Daggerfall is required for assets. It documents cross-platform play without emulation and a community mod ecosystem. No REA involvement is claimed.

Know before you try
Original Daggerfall assets are not redistributed; users supply DOS Daggerfall data. Unity engine runtime is subject to Unity’s own terms for builds. Optional mods can raise system requirements or reduce stability. Submitter reviewed public README/license only; we have not independently tested it.

Status
Mature; actively maintained

License
MIT
Unity engine runtime is subject to Unity’s own terms for builds.

Source checked