awesomerea.

Independent game engine

OpenReliant

Category: Games & game engines · Type: Reconstruction

Target: StarLancer (2000) · Zig / SDL3

An open-source, faithful engine reimplementation of the space combat simulator StarLancer, running natively on Linux, macOS and Windows, with format tools and a Luau modding API.

Relationship
Independent reimplementation

Evidence scope
The upstream README describes a faithful engine reimplementation of StarLancer, with reimplemented engine modules, Ghidra scripts and type maps, and docs on file formats and reverse engineering. No REA involvement is claimed.

Know before you try
Requires assets from a retail StarLancer copy. Mission editor, multiplayer and standalone engine are still in development. Young project (created Sept 2026). We have not independently tested it.

Status
Beta per author; single-player campaign playable

License
MPL-2.0
OpenReliant code is MPL-2.0; docs are CC BY-SA 4.0; dependencies keep their own licenses; StarLancer assets remain proprietary.

Source checked