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sotn-decomp coverREADME image

Matching decompilation

sotn-decomp

Category: Games & game engines · Type: Reconstruction

Target: Castlevania: Symphony of the Night · PS1/PSP/Saturn matching decomp

Work-in-progress matching decompilation that recreates C compiling byte-for-byte to the original Symphony of the Night binaries for us/hd/pspeu/saturn targets via static and dynamic analysis, without shipping assets.

Relationship
Independent reimplementation

Evidence scope
Upstream README states a WIP matching decompilation that compiles byte-for-byte to the same binaries, covering PS1/PSP/Saturn versions, with no assets or assembly needed to compile included. No REA involvement is claimed.

Know before you try
Not a finished standalone remake; requires own game dump for builds. Multi-version WIP. We have not independently tested it.

Status
Actively maintained matching decomp (WIP across versions)

License
AGPL-3.0
No assets or assembly required to compile the binaries are included; a prior copy of the game is required. Unofficial fan research project.

Source checked