Static recompilation
Code Veronica Recomp
Category: Games & game engines · Type: Reconstruction
Target: Resident Evil Code: Veronica X (PS3 PSN) · ps3recomp static recomp · Windows x64
Builds an unofficial native Windows port of Resident Evil Code: Veronica X (PS3/PSN) by statically recompiling PPU/SPU code with ps3recomp onto Direct3D 12, shipping port tooling and a launcher with practice/SRT features while requiring owners to supply their own PSN 01.00 copy.
Relationship
Independent reimplementation
Evidence scope
Upstream README states an unofficial native Windows port of the PlayStation 3 version made by static recompilation, and that no game files are included. No REA involvement is claimed.
Know before you try
Only PSN 01.00; EU/US need .rap license files; graphics/lighting glitches possible; 60 FPS not guaranteed; generated game code never committed. We have not independently tested it.
Status
Active; releases (e.g. v1.1.2) with launcher and practice tools
License
MIT
Port code and ps3recomp MIT; third-party in THIRD-PARTY-NOTICES.md. No Capcom game assets redistributed — needs own original PS3 PSN copy (EU/US/JP 01.00). Not affiliated with Capcom or SIE. Unofficial.
Source checked
