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Matching decompilation

rac1-decomp

Category: Games & game engines · Type: Reconstruction

Target: Ratchet & Clank (PS2 SCES_509.16 PAL v2.00) · matching decomp · C/C++

Works toward C/C++ that rebuilds a byte-identical retail Ratchet & Clank (PS2) executable (primary target SCES_509.16 PAL v2.00), then refactor toward idiomatic source, without shipping game assets or retail executables so owners supply their own disc.

Relationship
Independent reimplementation

Evidence scope
Upstream README states a work-in-progress matching decompilation of original Ratchet & Clank for PS2, with no game assets/retail executables/disassembly in the repo and a build that needs the owner's copy. No REA involvement is claimed.

Know before you try
Unmatched functions still built from disassembly; requires owner's disc and toolchain/Docker setup. Matching progress is external. We have not independently tested it.

Status
Active WIP matching decomp (not a finished native port)

License
GPL-3.0
Project-written code GPL-3.0; reconstructed libraries/third-party retain original licenses. No game assets redistributed — BYO SCES_509.16 (and documented toolchain). Unofficial WIP.

Source checked