Generated coverIndependent game engine
nv-rs
Category: Games & game engines · Type: Reconstruction
Target: Fallout: New Vegas · Rust / Bevy
A from-scratch reimplementation of Fallout: New Vegas in Rust with Bevy that reads the user’s own Data folder and ports engine behavior toward 1:1 gameplay.
A from-scratch reimplementation of Fallout: New Vegas in Rust with Bevy that reads the user’s own Data folder and ports engine behavior toward 1:1 gameplay. The upstream README describes a from-scratch reimplementation of Fallout: New Vegas, states that behaviour, rules, constants and formulas come from FalloutNV.exe read in Ghidra, and notes that the project contains no game files. No REA involvement is claimed. Not a full campaign; original saves and NVSE DLLs unsupported; Windows is the tested platform. Original Fallout: New Vegas assets/executable are not included. Submitter reviewed public README/license only; we have not independently tested it.
Relationship
Independent reimplementation
Evidence scope
The upstream README describes a from-scratch reimplementation of Fallout: New Vegas, states that behaviour, rules, constants and formulas come from FalloutNV.exe read in Ghidra, and notes that the project contains no game files. No REA involvement is claimed.
Know before you try
Not a full campaign; original saves and NVSE DLLs unsupported; Windows is the tested platform. Original Fallout: New Vegas assets/executable are not included. Submitter reviewed public README/license only; we have not independently tested it.
Status
Experimental; partial routes playable
License
MIT OR Apache-2.0
The author offers MIT or Apache-2.0 at your option. See LEGAL.md for original game asset boundaries.
Source checked