awesomerea.

Independent game engine

1oom

Category: Games & game engines · Type: Reconstruction

Target: Master of Orion (1993) · C / SDL

A Master of Orion Classic (1993) engine recreation that aims to reproduce the original DOS game on modern systems. Default master branch is discontinued; current engine work is on the vanilla line (master-vanilla-core). Original v1.3 LBX files are required.

Relationship
Independent reimplementation

Evidence scope
The master README states that version is no longer developed and points readers to the vanilla line; master-vanilla-core README describes accurate DOS MoO recreation under GPLv2 and requires original LBX data. No REA involvement is claimed.

Know before you try
Needs legally owned Master of Orion v1.3 LBX files. Default GitHub master is discontinued — use master-vanilla-core (vanilla development line; a literal `vanilla` branch was not present when listed). Older saves may break across versions. We have not independently tested it.

Status
Vanilla line active; default master discontinued

License
GPL-2.0
GPL-2.0 for engine code. Original Master of Orion LBX/game data are not included and remain proprietary.

Source checked