awesomerea.
Metaforce coverREADME image

Independent game engine

Metaforce

Category: Games & game engines · Type: Reconstruction

Target: Metroid Prime · C++ / D3D12 / Vulkan / Metal

A native reverse-engineered reimplementation of the Metroid Prime engine, recently rewritten atop the Metroid Prime matching decompilation, targeting modern graphics backends.

A native reverse-engineered reimplementation of the Metroid Prime engine, recently rewritten atop the Metroid Prime matching decompilation, targeting modern graphics backends. The upstream README describes Metaforce as a reverse-engineered reimplementation of the Metroid Prime engine and notes a rewrite on the matching decompilation. Topics include reimplementation and reverse-engineering. No REA involvement is claimed. README states builds are currently unavailable while the project restabilizes after the decompilation rewrite. Original Nintendo/Retro assets are not redistributed. Platform support list is aspirational relative to current build state. We have not tested it.

Relationship
Independent reimplementation

Evidence scope
The upstream README describes Metaforce as a reverse-engineered reimplementation of the Metroid Prime engine and notes a rewrite on the matching decompilation. Topics include reimplementation and reverse-engineering. No REA involvement is claimed.

Know before you try
README states builds are currently unavailable while the project restabilizes after the decompilation rewrite. Original Nintendo/Retro assets are not redistributed. Platform support list is aspirational relative to current build state. We have not tested it.

Status
Restabilizing; builds currently unavailable

License
MIT

Source checked