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Matching decompilation

memory-of-alessa

Category: Games & game engines · Type: Reconstruction

Target: Silent Hill 3 (PS2 NTSC-U SLUS_206.22) · matching decomp · C

Works toward 100% byte-matching C for Silent Hill 3 (PS2, NTSC-U SLUS_206.22) and the Silent Hill 2 engine it builds on, documenting Team Silent’s PS2 tech without shipping game assets so owners supply their own disc.

Relationship
Independent reimplementation

Evidence scope
Upstream README states an in-progress matching decompilation of Silent Hill 3 aimed at 100% byte-matching rebuilds, plus matching work on the Silent Hill 2 engine, with setup that needs the owner’s SH3 NTSC-U disc. No REA involvement is claimed.

Know before you try
Early stages; match percentages and SH2 engine coverage are project-reported. Requires owner’s SH3 NTSC-U disc. Distinct from Silent Hill 1 PC port already listed. We have not independently tested it.

Status
Active early WIP matching decomp (not a finished native remake)

License
MIT
No Konami / Team Silent game data redistributed — provide SLUS_206.22 and B0.MFA from a legally acquired disc. Unofficial early WIP.

Source checked