Static recompilation
Lost Odyssey Recomp
Category: Games & game engines · Type: Reconstruction
Target: Lost Odyssey (Xbox 360) · static recomp · Windows / Linux / macOS / Android
Builds an experimental native multi-platform port of Lost Odyssey from Xbox 360 executables with static-recompilation tooling, shipping packages without game assets so owners import their own discs or XEX/ISO/GOD data.
Relationship
Independent reimplementation
Evidence scope
Upstream README states a native port of Lost Odyssey for Xbox 360 using static recompilation, with no game assets included and owners supplying their own discs/data. No REA involvement is claimed.
Know before you try
Experimental static-recomp port; macOS app not notarized; Disc 1 required to start. Fidelity beyond public README not independently verified. We have not independently tested it.
Status
Active; release packages for Windows/Linux/macOS/Android (v1.1.0)
License
GPL-3.0
No Mistwalker/Microsoft game assets redistributed — bring your own four-disc set (do not mix editions). Dependencies retain their own licenses. Unofficial.
Source checked
