Native decomp port
lain-psx-decompiled
Category: Games & game engines · Type: Reconstruction
Target: Serial Experiments Lain (PSX) · matching decomp + native client · C
Recreates Serial Experiments Lain (PlayStation, 1998) in C that rebuilds a byte-identical retail EXE, and ships a native Windows/macOS/Linux client on a reimplemented PlayStation SDK with no emulator; releases omit game data so owners dump both discs themselves.
Relationship
Independent reimplementation
Evidence scope
Upstream README states a C decompilation that rebuilds a byte-identical retail EXE and a native client on a reimplemented PlayStation SDK with no emulator, requiring owner Redump dumps of both discs. No REA involvement is claimed.
Know before you try
Builds unsigned; needs owner’s two-disc Redump dumps. Feature claims (60 fps interpolation, mods, subtitles) are author-documented. We have not independently tested it.
Status
Decomp complete per README; native clients for Windows/macOS/Linux
License
MIT
No Pioneer LDC / rights-holder assets redistributed — owners dump SLPS-01603/01604 themselves. Fan subtitles optional, not bundled. Unofficial.
Source checked
