Static recompilation
doa2u-re
Category: Games & game engines · Type: Reconstruction
Target: Dead or Alive 2 Ultimate (Xbox Disc 2) · static recomp · Windows / macOS / Linux
Statically recompiles the Dead or Alive 2 Ultimate Xbox executable and pairs it with a hand-written runtime (D3D11/SDL_GPU, XAudio2/SDL3), aiming to gradually rewrite lifted game logic into readable source without shipping game files.
Relationship
Independent reimplementation
Evidence scope
Upstream README states a native Windows/macOS/Linux port of Dead or Alive 2 Ultimate (Xbox) built by static recompilation with a hand-written runtime, and that no game files ship. No REA involvement is claimed.
Know before you try
Many modes/characters untried; unsupported draws can stop with a log message; most game logic still generated. We have not independently tested it.
Status
Active Alpha bring-up (v0.1.7); boot/menus/attract/character select working per author
License
GPL-3.0-or-later
No Tecmo/KOEI TECMO game files redistributed — needs a legally obtained Dead or Alive Ultimate (Xbox, USA) Disc 2. Not affiliated with rights holders. Unofficial Alpha.
Source checked
