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BattleShip coverREADME image

Native decomp port

BattleShip

Category: Games & game engines · Type: Reconstruction

Target: Super Smash Bros. (N64 US/JP) · native PC/Mac/Linux/Android · C++

Ports Super Smash Bros. (N64 US and JP) to PC, Mac, Linux and Android on the ssb-decomp-re decompilation with libultraship for rendering/audio/input and Torch for ROM asset extraction at build time, without shipping Nintendo assets so owners supply a matching ROM.

Relationship
Independent reimplementation

Evidence scope
Upstream README states a PC port of Super Smash Bros. (N64) built on ssb-decomp-re with libultraship and Torch, and that no copyrighted assets are included. No REA involvement is claimed.

Know before you try
Matching US or JP ROM hashes required; some features still WIP per README; decomp subtree licensing needs separate caution. We have not independently tested it.

Status
Active; multi-platform releases (e.g. v1.6)

License
MIT
MIT covers port-specific source (port/, scripts, tools, docs). Submodules retain their licenses; decomp/ follows upstream (currently no explicit license). No Nintendo/HAL assets redistributed — BYO matching US or JP ROM. Unofficial.

Source checked